

I almost went out the spout, but after some deliberation I settled by the fire and was rewarded with an adorable ending. But it gives you a sense of how your role as narrator will affect the story the two outcomes were certain to be very different.

For one, choosing the fast way out means you get to dress the burly men up in barrel outfits, and that’s adorable. The other involves calmly waiting around a campfire with some strange nymphs until the whale reaches its destination. The road to the park is blocked by a barrier attended by a burly man with a Geordie. One option involves taking the fast way out (getting whale-spouted right out of the belly of the beast). Notes from a 215-Mile Walk Along the River Thames Tom Chesshyre. The first choice comes soon after sailing from port, after your tiny ship is unceremoniously swallowed by a whale. As the narrator of their story, you decide where the story goes next. Burly Men at Sea is a story focused on adventure and choices. What was there was a lot of charming dialogue. Scenes like this will let you interact with the things you find. Spaces for interacting with things around the town were clearly in place the action just wasn’t there yet. In this demo interactions were mostly limited to speaking with non-player characters, but David and Brooke Condolora, the team behind Burly Men, told me that interactivity is definitely going to be part of the final game. Nor could I keep the smile off my face.Ĭlicking on objects lets you interact with them. Soft, jaunty music plays as you walk around, and I couldn’t help bopping to the tune as I played. The art is colorful and symmetrical, inspired by Scandanavian illustration. It helps that the scene is limited to what’s inside the circle of view, while the rest of the screen is clean and white like the page of a book. You start off discovering a mysterious map that isn’t quite filled in, and then head to town to figure out what exactly that’s all about.īurly Men At Sea looks like a beautiful picture book. The game is essentially a side-scrolling point-and-click adventure. The Brothers Beard run along after you, responding fluidly to the movements of the camera.

The player frames the story by clicking and dragging the mouse so that a new scene is in view. The game has a colorful, storybook style, and you weave the tale of three brothers who find a map and set out for adventure. Burly Men at Sea is the second game from husband and wife team Brain&Brain, and it is a freaking delight.
